Upkeep, Taxes and Bankruptcy
Town Upkeep and Taxes
Town Upkeep plays a big part in the economy on the server, and is required to keep everything balanced - it gives you a good reason to keep grinding and making money. The amount of upkeep you pay is dependent on how many people are in your town, not on how many chunks you have claimed.
Ruins
$500
0
Settlement
$500
1
Hamlet
$650
5
Village
$850
15
Town
$1250
20
Large Town
$1750
30
City
$2500
40
Large City
$3000
50
Metropolis
$4000
75
Town Taxes
Towns have taxes to assist the mayor to pay for their town's upkeep - you can view a town's taxes by using /t (town name) or /towny prices in-game.
When the money is taken from your balance, it is put directly into the Town Bank.
As the mayor of the town, you can choose how much you want to tax your residents using /t set taxes (amount), or you can use /t toggle taxpercent to set tax to be a percentage of your resident's balance.
Using percentage tax may discourage players from joining your town, as players with a high balance may be excessively taxed.
Nation Upkeep and Taxes
Your nation will pay $75 per day per town in the nation. You can set taxes that each town in the nation will pay by doing /n set taxes (amount) - there is no option to do tax percent as a nation.
Bankruptcy
To prevent your town from going bankrupt, you must have enough money in your Town Bank to pay your town's upkeep each day. If you cannot pay this, your town will enter a bankrupt state and the bank will go into the negatives. In this state, you will not be able to make any adjustments to your town until you put enough money in the bank to reach a positive balance again.
Dept cap
Your town's dept cap is the combined price of all your claimed chunks, outposts, and plots.
It is limited to a maximum of $25,000. Once your town has been bankrupt for long enough to hit this cap, the town will fall and enter a ruined state where it becomes raidable to the public and can be reclaimed 24h later.
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